As the attributes are fixed for the gears, enchantment mechanic can give a little edge to power seeker players.
For example, before enchantment:
Berserker's Pearl Broadsword (Exotic)
Weapon Strength: 995 - 1100
+179 Power
+128 Precision
+9% Critcal Damage
After enchantment: (Possible concept)
Berserker's Pearl Broadsword (Exotic)
Weapon Strength: 1045 - 1155
+179 Power
+128 Precision
+9% Critcal Damage
+5% Weapon Strength (Enchant)
Some possible enchantment addon:
- +50 Power
- +50 Precision
- +2% Critical Damage
- Any other attribute strengthening the gear only.
- +80Power, -30 Precision (Could be fun too for glass cannon)
To make this a mechanic to erode gears economic, it can be implemented in a way that once the gear is enchanted, it is character bound (soulbound).
So what is needed to enchant? I guess the best would be premium items in gem store. You would be thinking that it is somehow becoming pay-to-win? I would prefer to think it as premiums for the rich players, be it real money or in-game gold, or ways to become stronger. It is really great that gems can be trade for using gold. Hence, indirectly, you do not need to spent a cent to get the premiums.
Let's call it enchantment scrolls likewise as the transmute stone there are 2 grade (Normal and Fine), one for item level below 80 and for item level 80. What's more, there are 3 levels of each grade. Example:
- Fine Enchantment Scroll Level 1 (For rolling or re-rolling the first enchantment for a level 80 gear)
- Fine Enchantment Scroll Level 2 (For rolling or re-rolling the second enchantment for a level 80 gear)
- Fine Enchantment Scroll Level 3 (For rolling or re-rolling the third enchantment for a level 80 gear)
The final possible outcome:
Berserker's Pearl Broadsword (Exotic)
Weapon Strength: 1045 - 1155
+179 Power
+128 Precision
+9% Critcal Damage
+5% Weapon Strength (Enchant Level 1)
+2% Critcal Damage (Enchant Level 2)
+80 Precision -30 Power (Enchant Level 3)
Stakeholder Summary
- Player would find any means to get stronger and more power in game. I would see this feature as positive impact. Player could get an edge with the enchantment. Typical gambling experience to obtain the perfect attributes by using the enchantment scroll.
- Anet could erode gold economic when players use gold to exchange for gem to enchant their gears.
- Anet could make revenue when players purchase gems.
Similar Mechanic exist in game:
- Torchlight 2 - http://www.torchlight2game.com