- A world of cubes/blocks.
- You could simply "mine" most of the cubes in the world.
- By mining, you obtain resources to craft items.
- Some resources are limited, however there are ways to make some resources infinite.
- Some resources is not reusable; broken when mine or degraded to other resources.
- Build anything with the resources by placing them back to the world.
- Character, the player, has various attribute counter
- Health bar
- Hunger bar
- Oxygen bar
- Armor bar
- Day and Night mechanics
- Monster will spawn at night or dark places to hunt you down.
Usual Scenario for Game Play
- Build a shelter to protect yourself at night
- Hunt resources to craft armor for reduce damage from monster
- Hunt resources to craft weapons to fight the monster
- Build tools to mine the resources
- Build livestock farm to reproduce resources
- Build crops farm to reproduce resources
- Saplings planting to regrow tree
- Adopt a wolf pet
- Adopt a ocelot pet
- Enter caves to mine rare resources
- Explore the world
- Build railway tracks to various destination
- Switches and circuit
- Nether world exploration
- Build defense system
- Murder hole
- Quarantine monster spawn points
Key Points
- User are able to gather various resources and craft various items.
- User are able to reproduce resources by means of realistic Eco-cycle.
- Crop farming and livestock farming (Similar to HarvestMoon)
- User are able to keep pets with beneficial protection over monster
- User are able to play in different game mode
- User who just want to build they world (Peace Mode or Creative Mode)
- User who want some trills at night (Standard Mode with difficulty level)
No comments:
Post a Comment